This plugin allows you to create an extended spring in an easy and simple method. You just need one click of the mouse in viewport, move the mouse and you will get a great looking object.

Quick start


• Choose category «Mechanical Parts» under create -> geometry

• Click button «Nut».

Controls & parameters



Draws a nut from edge to edge. You can change the center location by moving the mouse.


Draws a nut from the center out.

The Keyboard Input rollout contains a common set of position fields, labeled X, Y, Z, Radius, and Height. The numbers you enter are offsets along the axes of the active construction plane; either the home grid or a grid object. Plus and minus values correspond to positive and negative directions for these axes. Defaults=0,0,0; the center of the active grid. The location set by X and Y is equivalent to the first mouse-down position using the standard method of creating objects. 


Sets the radius of the nut.


Sets dimension along the central axis. Negative values create the nut below the construction plane.


Sets the number of segments of the side.

Hole Radius

Sets the inner hole radius. If it equals zero the hole is absent.

Edge Size

Sets size of the edges. 


Sets the edge roundness in percent of radius.

Top side, Bottom side 

Switch on/off the edge roundness on the sides.


Blends the faces of the spring, creating a smooth appearance in rendered views.

Video guide